Master ZSphere Character Creation Blocking: Embark on a journey to master the art of 3D sculpting using ZSpheres in ZBrush with this comprehensive class. Learn to leverage ZSpheres as a native tool to prototype 3D meshes, transforming 2D-drawn conceptual art into vibrant, lifelike characters and creatures. In this class, we'll focus on creating a Unicorn, unveiling the essential process of General Blocking in the 3D Production Pipeline.
What You Will Learn:
How to create 3D Blocks for organic sculpting, laying the foundation for General Blocking in the 3D Production Pipeline. Working with ZSpheres, exploring the tools to draw, move, rotate, and scale. Step-by-step guidance on creating a 3D Block Mesh of a Unicorn from 2D hand-drawn conceptual art.
Why You Should Take This Class:
Mastering the foundations and initial steps of 3D character and creature creation is crucial for 3D Generalists, CGI artists, game developers, filmmakers, vloggers, and content creators. This class provides a crash course covering the entire process and best practices of using ZSpheres in ZBrush.
Who Is This Class For?
Perfect for beginners in 3D sculpting seeking to solidify their understanding of 3D Blocking. Ideal for those who aim to expedite the prototyping process and seamlessly transition between 2D conceptual art and 3D creation.
A valid ZBrush License.
Paper, pen, and eraser for conceptual sketching.
A grid for A4-size paper to prototype the front-view and side-view of the character.
Elevate your 3D sculpting skills and bring your imaginative creations to life with the fundamental knowledge shared in this class.
Download Master ZSphere Character Creation Blocking from 2D Conceptual Art to 3D ZBrush ZSpheres from the below link now!