
Duik Angela 17.1.8 for After Effects: The extensive rigging and animation toolkit with Adobe After Effects improved.
Duck's versatility, ease of use, and 14 years of continual advancement make it the most popular tool and industry norm for Animation and rigging using After Effects.
It comes with all the tools for rigging you require to control and move complicated characters, props, cameras...
Duik includes various animation tools to aid with keyframes and interpolations, tweeting, and more traditional Animation.
Gfx plugin details of Duik Angela for After Effects
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Mechanical movements, such as random wiggle movement, wheel looper, bounce, spring swing, blink, cycle, and walk... can assist you in creating more Animation quickly and effortlessly.
Duik also contains several useful tools, like control of cameras or expression and scripting tools. These aren't just for Animation but are helpful for animators, riggers, motion designers, and composites.
Duik Angela is a powerhouse that includes more than fifty distinct features that could be as numerous individual scripts sold as different products - all packed into an open-source and free extensive toolkit. Here's a brief overview of the new features in the current version, compared to the prior fourteen years of Duik!
This latest version of Duik is completely rewritten from the earlier version. The user interface is completely redesigned, and every aspect has been upgraded.
More than that, several new features are now available, making Duik more complete than in the past.
OCO Meta-rigs
OCO can be described as an acronym for the Open Cut-Out format: it's an innovative format developed by RxLab. It is being developed, allowing you to share, export, or import character models dedicated to cut-out animations as they're performed using After Effects and many other programs.
With the help of OCO, Duik now also comes with a variety of Meta-rigs and predefined armatures that can be used to build a whole character in just a few clicks with the help of the Duik Auto-rig.
New bones, envelopes, and noodles.
The bones now have their envelopes, which serve as sources to help you design perfectly shaped joints for your cut-out characters and noodles to create beautiful, flexible, smooth-curved limbs as soft rubber. The softness of the bones can only make the world better, don't you believe it?
New Auto-rig
For a long time, Duik has been rigging you bipeds and quadrupeds. It can now set up your fishes, birds or cetaceans, insects, arachnids, and crustaceans...
The Auto-Rig is now equipped with fins, wings hair, fish spines, hair, arthropod legs, and mammal limbs that can assist you in rigging anything.
Auto-Parent Artwork and Automatic Layer Management
The days of adding dozens of layers to your computer have ended. Duik is now intelligent enough to comprehend your layer names and take care of everything for you, including parenting tags, layer types, and groupings...
Key Morph
Utilize the robust Key Morph feature to blend and interpolate the many different keys and poses you like.
This is the best instrument for facial Animation, lipsync, head turns, and more...
Improved Connector
The all-powerful connector is much easier to use and has many more features.
For example, you could now connect the list of layers and the sound of one to any property and to the Key Morph that allows you to manage it easily.
New Kleaner
The Kleaner Keyframe Cleaner has been completely overhauled.
The Kleaner automatically creates an ideal animation from just a few linear keyframes by utilizing interactions, anticipatory, overlay, and following-through... Of course, you can modify the final result using precise and easy-to-use control, which makes it an excellent tool for beginners and experienced animators.
New walk and run cycle with a new procedural cycle
Since you may not always have time to perfect animate (secondary) characters or get a jump start on an animation you could elaborate on later, we've added the run and walk cycle to Duik. The cycle can be customized by using a variety of simple and intuitive parameters like the character's energy level or the time...
Non-Linear Animation
Have you ever imagined being able to edit animated videos in the same way as you edit videos?
You can get it now! Make use of Non-Linear Animation to blend and change between animation clips easily.
Tweening Tools
Perhaps you prefer a more traditional approach to animating, using precise keyframing to the point where you're animating with hold keyframes as a real animator?
Duik's here for you too! We've included tweening tools that aid you in traditionally creating subtle Animation.
Download Duik Angela 17.1.8 for After Effects from the below link now!
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