Blender - G-Ready - Game Ready Modeling Tools:
The G-Ready - Game Ready Modeling Tools addon for Blender is the ultimate game asset tool to prevent the most common pitfalls from happening in your game asset pipeline - especially if you're using a non-destructive approach. This addon covers everything from baking to UV unwrapping to LOD generation and more, making it easier and more efficient to game-ready your sci-fi/hard surface models. Blender offers a lot of game-ready options, but this addon provides more opportunities.
Some great features of Blender - G-Ready - Game Ready Modeling Tools:
- Bake Explode: Move objects, bake in place, and reset without losing original mesh location with visualization. Perfect for ambient occlusion work.
- Smart Matrix Bake: High to low bake, low-only bake, and high-low hybrid scenarios.
- UV1 to UV2: When re-unwrapping, merging, or maintaining textures, you can bake from UV1 to UV2 to get clean results.
Modeling Tools:
- Array Tools: Arrays without deformation along curves.
- Improved LODs: Create LODs with a percentage or set a target polycount.
- UI Update: Refined panels and layout.
General Tools:
- Modeling: Clean up ugly Booleans, recreate where they were supposed to bevel/beveled, select specific polygons, edges, or faces.
- Baking: Create cage mesh at the click of a button and multi-bake meshes/materials.
- Built-in Anti-Aliasing: For clean bakes and decal baking for details.
- Vertex Color Tools: Fill faces with custom/random colors.
- Smart Renaming: Rename meshes automatically to allow for new system between high/low poly bake syncs.
- UV & Unwrapping: Auto-unwrapping and the ability to select stretched UV island bits.
"Blender - G-Ready - Game Ready Modeling Tools" Samples:


Blender - Download G-Ready - Game Ready Modeling Tools 1.5.0 from the below link now!
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