Blender - Sakuga Toon Shader Cycles & Eevee:
Bring your 3D renders to life like never before with the Sakuga Toon Shader, a revolutionary shader collection for Blender that is the first to support Cycles GPU rendering and Eevee through the Shader Editor. Simply drag and drop the shader on your 3D model and adjust the settings to get the desired effect, with NO UV mapping needed. This shader collection is completely procedural.
Includes
- 15 shader styles, each with Metallic and Point Light versions, plus a disassembled version you can customize
- 4 Rimlights
- 10 Outlines
- 6 Lineart options in Cycles Shader Editor
- 12 Lights for extra shading per shader
- 3 Paint Textures
- 17 Flares
- 3 Shader Masks
- Shadow Catcher with OSL scripts (in Blender 3.5)
Additional features: Lineart Shader, Light Decay, Impact Shader, Paint Shader x2
However, some limitations apply as this shader does NOT support OptiX GPU rendering, and some features DO NOT work in Eevee as of yet. But as new features are added and time goes on, this can become a force to be reckoned with for your shader needs.
"Blender - Sakuga Toon Shader Cycles & Eevee" Samples:


Blender - Download Sakuga Toon Shader Cycles & Eevee from the below link now!
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