Blender - Easy Custom Normals - Simplify Stylized:
Blender - Easy Custom Normals - Simplify Stylized seeks to ease authoring Custom Vertex Normals even on meshes with poor topology using custom algorithms.
It provides clean normals without retopology or proxy meshes by using Weighted Normals and Laplacian Normal Smoothing. It enables artists to work directly on production game meshes and fetch game-ready normals without the headaches associated with triangulation problems. This is just from the initial release. More streamline features for setting clean stylized normls for anime characters are on the way.
Some great features of Blender - Easy Custom Normals - Simplify Stylized:
- Laplacian Smooth Normals Modifier: Remove shading artifacts bound from mesh topology by inversion face weights so mesh normals can be smoothed.
- Preview & Non-destructive: Use Geometry Nodes for instant results instead of constructing various materials and baking them.
These tools streamline workflows for anime and stylized character art. From working on models tailored for real-time applications to simplified shading control within Blender, the tools aim to improve ease of use and efficiency at every stage of the workflow.
"Blender - Easy Custom Normals - Simplify Stylized" Samples:


Blender - Download Easy Custom Normals 2.1.0 from the below link now!
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