Faceform:
Take advantage of Wrap, the industry-standard topology-transfer software, to enable digital doubles and unified character meshes from 3D scans or sculpted digital assets. Easily transform facial and full body scans into consistent topologies that intersect with animation, rigging, and simulation workflows across VFX and gaming, virtual try-on, medical research, and machine learning.
Wrap makes micro-detail transfer easier, textures more accessible in the pipelines, and ensures large scan acquisitions can be addressed quickly and effectively. Latest updates include node graph behaviors that prioritize performance, playback, and inspection, workspace customizations, and new normal-map and UV capabilities for effective production flexibility and efficiency.
Includes
Digital Doubles Production
- Consistent topology for facial scans and expression libraries
- A must for facial rigging pipelines utilized across games and film VFX
Virtual Try-On & Avatars
- Common topology for full-body scans
- Assets ready for rigging, animation & cloth simulation.
Micro-Detail Transfer
- Transfers high-frequency texture detail from scans
- Commonly used alongside TexturingXYZ and 3D Scan Store efforts.
Machine Learning Applications
- Standardization of larger datasets
- Trained for facial generation, statistical models, and medical datasets.
What's New
- Node Graph Lazy Evaluation for performance and smart computation
- Timeline playback for video/image/mesh sequences
- Pin Viewport 2D for improved image node preview access.
- Convert Normal Map node (tangent ↔ world space)
- UV viewport dedicated to geometry UV inspection.
- Workspace layout presets and a new docking system.
"Faceform" Samples:


Faceform - Download Wrap - plugin for ZBrush 2025.12.1 (Win, Linux-2025.10.8) from the below link now!