3ds Max 2024 Essential Training: 3Ds Max is most well-known for its rendering and modeling tools. These capabilities are used in manufacturing, architecture and game development, industrial design, and motion graphics. There are many tools and techniques that you can master, including texturing and modeling to rendering and lighting. This course teaches 3ds Max from scratch, introducing the software and the fundamental abilities that 3D artists require to make professional animations and models.
Learn how to navigate the 3ds Max interface and customize it to your preferences. Discover how to model various objects using polygons, splines,s or subdivisions. Learn how to build hierarchies, incorporate lights and cameras and create animation using keyframes. The instructor Aaron F. Ross also intensely studies texture, materials mapping, and alternatives for rendering engines, such as Arnold or Quicksilver.
Contents:
- Introduction
- Getting Started
- 3ds Max Interface
- Scene Layout
- Spline Modeling
- Parametric Modeling
- Polygon Modeling
- Subdivision Surface Modeling
- Camera Techniques
- Lighting
- Materials
- Animation
- Rendering
- Conclusion
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