Autodesk Maya | Textures Baking By Animatics Studio: Learn Game modeling, UV wrapping, and baking techniques to the highest level by taking this course!
Learn the basics of the methods and tools you'll need to create 3D game assets using the famous Maya and Substance Painter software.
Autodesk Maya and Substance Painter are two of the most popular applications used to model game assets by game designers across the globe. You can also utilize other software, but the processes will be similar, and you'll deeply understand how to model the game's assets.
This course comprises five lectures and one hour of content suitable for all. This course is perfect if you are interested in Game asset design, 3D modeling, or texturing.
Beginning with getting the basics down, you'll move into 3D low-poly modeling using simple tools and commands in Maya. After creating your model, it is taught the best way to improve and clean your models to play games. After that, you'll go through wrapping UVs, and you'll go through every element of texturing in great detail. Then you bake high-detailed models to low poly models to make details in the models. Through shading techniques, you can transform the design of your asset from basic to advanced and professional.
After the course, you can create low-poly, high-detailed game models with the help of Maya and Substance Painter tools.
What you'll discover?
- 3D Low Poly Game model made from scratch.
- Unwrapping UVs of the Model.
- Create high-poly models from the low-poly models.
- Baking Textures in Substance painter to achieve stunning visuals of high quality.
- Utilize simple and quick techniques for 3-D modeling and texture.
Download Autodesk Maya || Textures Baking By Animatics Studio from the link below!
Dear user, you must first login to your account to write your comment.
Please click here to Log in
Files Password : gfxplugin.com