Blender Plugin – Gumroad – Blender Geometry Node Tools – Procedural Building: Utilize the shader assignment system to specify where you want to put the collection you wish to include in your mesh.
Create your own ideas! There are seven different slot machines that you can play as you like. You can input a selection to randomize the selection of variants.
Gfx plugin details of Blender Plugin – Gumroad – Blender Geometry Node Tools – Procedural Building
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With options for each one, you can scale them and match them to the face's original size.
Roof tiles can be added or ledges, pillars, and beams. It's entirely up to you which ones you want to symbolize, it's all dependent on the inputs you give. They are simply different functions you can choose in the event that you require them.
There are six building styles that are included! Each one of them uses an identical GeoNode. They only have different inputs to demonstrate how flexible the system is. Feel free to utilize these and alter them to suit your particular project.
Some great features of Blender Plugin – Gumroad – Blender Geometry Node Tools – Procedural Building:
For instance, Instance Collections on faces (7 slots are available) with an automatic boolean (for windows)
Option to attach instances of objects to Faces
Install ledges on the horizontal Creased Edges (using the profile curve)
Create beams for the vertical Creased Edges (using only one or two objects)
The object is scattered on faces, randomly or in the grid (e.g to create a roof tile) by transforming it randomly
The roof has a scatter collection
A collection of objects along the faces of the object, horizontally
Automated support for the creation of pillars
Parapets for the roof
Make the GeoNode a uni-directional mesh for ease of export.
Other small settings.
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