Arnold can be described as an extremely advanced Monte Carlo ray tracing renderer specifically designed for features-length animation and visual effects. It was initially developed in collaboration by Sony Pictures Imageworks and now their primary renderer, Arnold is in use at more than 300 studios across the globe, which include ILM, Framestore, MPC, The Mill, and Digic Pictures. Arnold was the main renderer in dozens of movies that range from Monster House as well as Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It's accessible as a standalone renderer for Linux, Windows, and Mac OS X as well as accessible via plug-ins to Maya, Softimage, Houdini, and Katana.
Gfx plugin details of Arnold Render 4.6.5 for Cinema 4D 2024 (WIN) X64
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C4DtoA is compatible with Arnold's complete toolbox of features with tools created to save time and provide you with an increase in "direct-ability" over lights, shaders, and various other render effects, such as:
Arnold shading network editor for writing custom shaders
Advanced shader for toon
The AOV has a wide range of support
Excellent IPR performance
The software supports Thinking Particles, XParticles, Turbulence
Samples that are adaptive
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